Dungeons & Dragons Adventure Game (1999)

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Spielzeit: 60
Mindestalter: 12
Spieleranzahl: 3 - 6
Verlag: Kaissa Chess & Games, Wizards of the Coast, AMIGO, Tactical Studies Rules (TSR)
Spiel-Designer: David Noonan, Andy Collins, Jason Carl, Jonathan Tweet
KÜnstler: Todd Gamble, Robert Lazzaretti, Ed Stark, David Martin (II), Scott Fischer, Sam Wood, Bill Slavicsek, Arnie Swekel, Jon Foster, Dawn Murin, Mike Selinker, Todd Lockwood, Lars Grant-West
Mechaniken: Dice Rolling, Role Playing, Cooperative Game
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Based upon the roleplaying system D&D here we have a typical dungeon crawl game. A dungeon master is needed to control the "bad guys" and to lay out the dungeon features. The player characters are either Clerics, Fighters, Rogues or Wizards. The rules are a simpler version of the D&D rules, but the character development goes along with the standard rules. Player characters gain experience points and can advance to the next level. Only rules for 2nd-level characters are given, for level 3 and higher the D&D Player's Handbook is needed.

Contents:
1 Map
6 Character Sheets
Rules Summary Sheets
Rule Book
Adventure Book with 6 adventures
Dice
Tokens which represent player characters, monsters, treasures and dungeon features such as doors.

Also listed on RPGGeek as Dungeons & Dragons Adventure Game

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ag.gameitem.lastUpdated: 2025-04-21 23:08:12.317